We are a compact group of experienced professionals with a vision for an inclusive, accessible world within
the games industry.
Between us we have over 20 years AAA Video Games experience, over 15 years people management experience,
and a published 'Accessibility in Games' author.
We bring a fresh take on Game Development with AAA pipelines and small overheads with a multi-skilled team.
Accessibility is at the forefront of our games and processes with high quality being ingrained into
everything we do.
Originating from the North East of England we pride ourselves not just on our technical and design skills,
but also on our approachability and communication.
We cannot possibly cover everything about us on our site so please don't hesitate to reach out if you would
like to know more about us.
Jodie is Chokepoint's conductor and founder. After working within the industry, including 3 years in AAA
development, she recognised the gap in the market for high quality accessibility ingrained Games Studios.
The team has been handpicked by Jodie to bring a wide range of highly specialised skills in a small team.
As a former Financial Services Auditor and AAA Games Producer she brings the ability to retain the
over-arching picture whilst ensuring the small details are not missed.
Jodie is a Game & Inclusive Design specialist and an outspoken Game Accessibility Advocate with
a published scientific journal in the subject.
As a proudly Neurodiverse woman in the Games Industry she is an Ambassador for Women in Games (WIGJ)
& STEM Learning, proactively contributing to round tables such as Ukie Accessibility.
Jodie is also a Teesside University Affiliate and works to improve relations between Education
Providers and the Games Industry. A lot of smaller institutes with students from
underrepresented backgrounds lack input from Industry, Jodie works to collaborate with these
institutes around their curriculum and opportunities for students.
Stu comes from a background of Supermarket Management with 15 years experience in people management.
He brings a cultivated ability in talent-spotting and has a focus on team development. Between
managing within retail and volunteering as an Accredited American Football coach, Stu has developed
a strong leadership style with a responsiveness to the emotional resilience of his team. Inclusivity
and accessibility are integral to our team as well as our approach to game design and development.
As someone who has followed the innovations and changes within the Games Industry, both digital and
tabletop, he graduated with a 1st Class Hons in Game Design at Teesside University. Stu mentored and led fellow
students throughout the course, building a strong relationship with the teaching staff that he
continues to build upon as a representative of Chokepoint.
Stu has strong game & technical design skills and works to remain well-rounded and knowledgable of
the powerful capabilities of Unreal Engine. He can often be found on social media assisting others
with anything from technical art special effect to refining a core mechanic.